On the walls of Greywatch, every arrow carries a consequence. Master the draw, read the wind, and turn a crumbling fortress into your weapon.
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What you get
A physics bow: the draw takes time, the arrow drops with distance and the wind moves it
The walls of Greywatch, a crumbling fortress that is your cover and your weapon
Enemies that close in, headshots that count for more and a health bar with no second chances
Campaign, survival and trials, plus a private duel over a shared link
Your controls
W A S D
Move
Mouse
Look
Click
Draw, release
Space
Jump
Shift
Dodge
C
Crouch
1-6/Q
Choose a rune
F
Bow sweep
R
Next weapon
Esc
Pause
ControllerThe left stick moves, the right stick aims, the right trigger draws and releases, the south button jumps, the east button dodges, the west button sweeps with the bow and the north button changes weapon.
TouchA stick on the left moves; drag on the right to aim, and hold the fire button to draw. The sweep and weapon buttons clear crawlers and change bows.
Ways to play
Campaign
Survival
Trials
Private duel
Plays on
Devices
Desktop, Tablet, Phone
Controls
Keyboard, Touch, Controller
Orientation
Landscape
Genre
Physics archery / Dark fantasy
Music
The tracks you hear in this game, and the people who made them.
A health bar out of a hundred, on the HUD. Every hit takes some of it, nothing gives it back during a fight, and at zero the attempt ends with a result you can retry.
Why did my arrow miss?
Arrows fly on physics: they drop with distance and drift with the wind, which the HUD shows as a direction and strength. Draw fully for a flat shot and aim upwind.
Can I play with a friend?
Yes. Create a private duel and share the link; the friend joins in their browser and both of you fight on the same field.